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Alligators as an important part of the gameplay. Impressions of five hours of playing Mafia 3
- January 20, 2025
- Posted by: Hanan ElNour
- Category: ! Without a column
What? Five -hour session of the game at Mafia 3
Where? New Orleans, Louisiana
One of the main problems of murders is to ask any acquaintance of the killer! – Where to put a corpse. Remember how in the second "Mafia" The ruined heroes realized that they had forgotten the corpse in the trunk, and, despite the hops, rushed to bury it in the forest?
Lincoln Kleya, the protagonist "Mafia 3" , There are no such difficulties. At his disposal, the famous Louisian swamps, where even large, but very bloodthirsty alligators are found. They, like that flock of rats that always have at the disposal of Corvo Attano, will quickly Professor Wins sister sites and effectively devour anyone with the bones, and no one is guaranteed to find the victim. It is not necessary, as an unfortunate hitman, to look for refrigerators and isolated rooms – the swamp will reliably hide all the traces ..
► shoot at the wheels on the go is now a pleasure – aiming is automatically.
Big – does not mean noisy
Yes, crocodiles are a very important part of the game mechanics in Mafia 3, where a full -fledged stealth appeared. Most of the missions can be passed without attracting anyone's attention. Well, or at least start with this, moving on to shooting only when the hero is nevertheless noted.
The fifth was arranged about the same Metal Gear Solid : no one forces to hide, discovery is not a failure yet. But if you act carefully, you can pretty much save ammunition. And if the disguise fell off – well, the remaining can be interrupted already openly, with shootings, explosions and a call of reinforcements.
► Swamp terrain, as expected, densely overgrown with greens. By the way, Bayu in the local dialect "Swamp" is.
On a press scraise in New Orleans, we were allowed to spend five hours in the third “Mafia”. First of all, we ran the very beginning that talks about how Lincoln Clay generally got involved in the war with organized crime. Retelling the starting line of missions means to spoil the whole intrigue, but you can really believe that the main character has a motive. The story is almost as thin as in the first part, where Tommy Angelo was in the wrong place and at that time and simply had no choice – either work for the mafia, or death. But Lincoln Clay managed at the wrong time and in the wrong place to be born.
The fact is that he is black. It would seem that from that – after all, Franklin from GTA 5 is also … But the era is very important here. In America, the end of the sixties, the "color" population has not yet begun to be treated as full -fledged people. Therefore, get ready for the fact that you will be despised. Indicate that your place is among the servants. Do not fulfill the agreement – after all, the word given by black does not mean nothing. Substitute for bullets and not only.
► Почему-то днем Нью-Бордо гораздо мрачнее и депрессивнее, чем ночью, когда город озаряет свет неоновых вывесок.
They tried to beat this moment, for example, in third "People in black" – Remember how the cops could not believe Jay that he was not going in a stolen wheelbarrow? There it was a small insignificant episode, here such an attitude will be constant. At some point, Lincoln will be offended so much that he will declare to the local season Sal Markano Vendetta. From that moment on, control over the situation will completely turn into your hands.
There is safety in numbers
► The developers used many tricks to achieve such a picture on a relatively weak "gland" PS4.
Clai is a smart guy, he understands that he could not survive all the militants of the city alone, tea, not Arnold Schwarzenegger as John Matrix. Therefore, he finds allies: the leader of the Haitians Cassandra, the boss of the Irish Thomas Berke and our old acquaintance Vittorio Skallett, who heads the Italian diaspora.
Each of them has their own motives and interests, everyone wants to snatch as much as possible. To whom this or that business repulsed from Markano will decide – you decide. You have covered, say, the manufactory of packaging light drugs, and it is already lined up with it: “Give me – no, I – oh, do what you want, but I will not refuse” either. Relations with each of the allies will depend on this choice – you can give everything one, you can distribute evenly, listening to the wishes who important.
► for close combat, a lot of spectacular achievement is provided. A bunch of dollars, by the way, it makes sense to pitch, will not be superfluous.
As loyalty levels, the allies will open up new opportunities for you. For example, Cassandra will provide a mobile weapon shop that will drive anywhere to supply new trunks. Burke is engaged in the fitting of vehicles in any corner of the card. Well, Vito is always ready to call a detachment.
The list is not limited to this, but all the buns will open gradually. And it is very important not to display, because it is quite possible to quarrel with someone once and for all. Then the killers will be sent to your soul, and there will be no other way out, except to kill the offended boss – and with it all its bonuses and all the plot branches associated with it will disappear.
The whole plot depends on your decisions – how the city will look like. It is divided into nine conditional provinces, and in each of them there are a pair of offices that are originally owned by Markano. Apparently, everything will have to be taken away – from the plot point, this is justified by the fact that Lincoln is not enough to kill the villain, you also need to make it so that he is so tormented, losing everything that has a step by step.
► A somewhat reckless step – to go to full growth against a shotgun. However, the bullet in the face of this reptile is now calm down.
You can pass the missions in random order, being distracted by side tasks and random events. Say, you are driving along the street, and to meet you are a suspicious car with thugs. If you follow them, you can find any caches and profit from money. But you will have to go behind the car carefully, as far as possible without violating the rules of the road: you will drive aggressively – they will be awarded that you will attract the attention of the bandits. And the accident or police pursuit will definitely make them hide.
Driving Through The Night
Driving itself is felt in the game rather strange. It is far from as cast iron as in Watch_dogs , And not so light and unobtrusive as in GTA or Mafia 2. Cars are controlled hard: they are slowly accelerated, slow down even more slowly, thanks at least they fit into the turns smoothly. However, in the yard is not even the seventies, the cars of that time are supposed to move like that. The developers themselves call their driving mechanics Hollywood Driving – they say, the sensations from it should be the same as when watching Hollywood films. And it works quite.
► The shelter system is quite traditional and is used both for invisibility and simply to save from enemy bullets.
Only a strange model of damage is embarrassed, because of which the cars with a ram is simply … exploding. You knocked someone with acceleration to side-and he r-time, and flies two meters up, embraced by the flame. This does not always happen, but every time it causes great bewilderment – does it happen in life? Developers only shrug – but beautiful and fun.
The second part of the presentation consisted of a free game. Time was rewinded into several game hours, with an already developed character and a considerable percentage of the plot made, and allowed everyone to decide what to do for three more hours. There were a dozen points in the mission selection menu-separately plot, separately side, but from this no less interesting-with their own microdes, revealing a little more history of New Bordo.
► Sometimes killers will come for you – especially if you are entered into the territory controlled by the evil competitor.
And on the map itself, as in some Assassin’s Creed , Dozens of litters are scattered. Somewhere you can rob a store or cafe by cutting a fee for "patronage". Somewhere-to install a bug in a communications center, then it will be possible to eavesdrop on negotiations between police and competitors in the region.
Some tasks do not imply a consistent achievement of goals, but something more general. For example, to inflict a competitor to a damage to such and such an amount to lure its owner out of the den. How you will solve the problem is your business. Break, destroy, rob, free prostitutes, kill guards, shoot at clientele – complete freedom of self -expression.
The cartridges will not end in the knife
Lincoln owns a near fight. With a certain dexterity, you can cut two opponents in a row before they grab the trunks, so that a fair part of the problems is easier to solve hand -to -hand. They also give a shooting, but Lincoln carries with him only two types of weapons and a very small supply of cartridges. If the shootout has begun, you will have to regularly leave the shelter in order to pick up something from the battlefield. Well, or just with short dashes to get to the opponents and cut them with a knife.
By the way, in the options you can include the regime of non -liberal finishing. In theory, the degree of your cruelty will also affect the ending.
► Louisiana – homeland of jazz. In the prototype of New Bordeaux – New Orleans – also on every corner clubs where you can listen to one of the many jazz groups.
Health is restored by itself, but only to a certain level, then you will have to work hard adrenaline, abundantly scattered over all the first -aid kits of the city. The stock of vitality is very small-two or three hits in a row will be enough to be on the verge of death, so that you do not open an open option. Even in the body armor. The more opponents you have time to eliminate quietly, the easier it will be in the future.
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And yet, five hours-this is very little to play a play in the third Mafia. It has very pleasant shootouts, driving, stealth and close battle. There is something to find fault, but the sensations remained extremely pleasant. How interesting the story will be, we learn after the release, but the beginning inspires. "Mafia 3" allows you to feel what it is like to be an outcast, although it seems like you differ only in skin color. And the game makes it more than convincing: you really empathize Lincoln Clay.